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AI Insights · Timothy · July 2022

Top 5 Hypercasual Games in Finland Q2 2022 Performance

Discover the performance metrics of the top 5 hypercasual games in Finland for Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Hypercasual Games in Finland Q2 2022 Performance

During the second quarter of 2022, the top 5 hypercasual games in Finland exhibited varied performance metrics across downloads, revenue, and active users. Here’s an overview of their performance based on Sensor Tower data.

Tall Man Run from Supersonic Studios Ltd showed an interesting trend in weekly downloads, which peaked at 11.4K in the week of May 23, before gradually declining to 2.7K by the end of June. In terms of revenue, the game saw a modest increase, peaking at approximately $39 in the week of May 9. The active user base also saw a significant rise, reaching around 25.1K in late May, before reducing to 13K by the end of the quarter.

Twerk Race 3D — Fun Run Game by Freeplay LLC experienced a steady decline in weekly downloads, starting from 2.5K at the end of March and ending at 1.7K by late June. The game's active users followed a similar trend, peaking at about 8.9K in mid-April and gradually decreasing to 4.6K by the end of the quarter.

Parking Jam 3D from Popcore GmbH saw its weekly downloads peak at 3.9K in late April, but this number dropped to around 2K by the end of June. The game’s revenue peaked at $83 in early May before tapering off to $27 by the end of June. Active users peaked at approximately 7.5K in early May and then declined to 4.9K by the end of the quarter.

Fill The Fridge! by Rollic Games showed a strong upward trend in downloads, peaking at 4.5K in early June. Revenue for this game was relatively stable, peaking at around $78 at the end of March and then fluctuating around $60 for the remainder of the quarter. Active users saw a significant increase, reaching approximately 11.5K in early June and slightly reducing to 9.2K by the end of June.

Airport Security: Fly Safe from Kwalee Ltd showed modest revenue figures, peaking at $37 in mid-April. The game had a stable download rate, with weekly downloads peaking at 3K in early May and ending at 1.4K in late June. Active users peaked at around 4.3K in early May before declining to approximately 2.5K by the end of June.

For more detailed insights and metrics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022